Video Game Development

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I have knowledge in the creation and production of games that range from computer, handheld, console and arcade games to games on the internet, mobile phones and other wireless game applications.

I have demonstrated experience in the following:

  • developing designs and/or initial concept designs for games including game play;
  • generating game scripts and storyboards;
  • creating the visual aspects of the game at the concept stage;
  • using 2D or 3D modelling and animation software, such as Maya, at the production stage;
  • producing the audio features of the game, such as the character voices, music and sound effects;
  • programming the game using programming languages such as C++;
  • quality testing games in a systematic and thorough way to find problems or bugs and recording precisely where the problem was discovered;
  • solving complex technical problems that occur within the game’s production;
  • disseminating knowledge to colleagues, clients, publishers and gamers;
  • understanding complex written information, ideas and instructions;
  • working closely with team members to meet the needs of a project;
  • planning resources and managing both the team and the process;
  • performing effectively under pressure and meeting deadlines to ensure the game is completed on time
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